Back to Blog
The current coffee break5/3/2023 ![]() Like success on the battlefield it’s been a mix of leadership, luck, and inspiration! On the leadership side I dogged several team members till they capitulated LOL. How did this band of brothers get together? But it’s also quite a team of people, coming from various backgrounds. Thank Mom and Dad, and all those individuals who left their lives (sometimes literally) to go serve in Europe.īurden of Command is your “baby” you fund it, and you’re its lead programmer. This connects me personally to history and makes me feel the sacredness of the task (as you can tell from my desktop pictures!). On the historical side given my Dad was an historian, it was more a question of not personally focusing too much on historical accuracy at the expense of gameplay!Īny time I flag in energy I think of my parents. Who was I to articulate an RPG around war? Fortunately, they have been very generous with their time and feedback in playtesting, helping us craft a more credible RPG. Squad Leader was successful because, underneath all its World War II technology, it is an adventure game, indeed Dungeons & Dragons in the streets of Stalingrad.”Īs for being intimidated, the point where I started to feel like it was working with the vets, especially the ones that have seen combat. Take the “leaders”, or persons, away from it and it becomes a bore. ![]() “Squad Leader was a success for one reason: it personalized the board game in a World War II environment. Though to be fair, John Hill, designer of the tactical game Squad leader arguably saw it early: ![]() It took playing Crusader Kings 2 and thinking “hey what if I followed a family of officers through WWII” instead of a family of nobles through medieval Europe to break through the looking glass. We all tend to see the world through the prisms that have been given to us, myself included! War focused games either tend to be defined as abstract tactics and strategy or as visceral but not often historically accurate first person shooters. Hi Luke! Welcome to our Coffee Break! There’s been very little RPG’s set in WW2 my guess is that it’s a difficult exercise, being historically accurate while still engaging the player.
0 Comments
Read More
Leave a Reply. |